|Study location||United Kingdom, Birmingham|
|Type||Master courses, full-time|
|Nominal duration||1 year|
|Tuition fee||£12,000.00 per year|
Undergraduate diploma (or higher)
The entry qualification documents are accepted in any language
IELTS: 6.5 (with a minimum of 6.0 in each band)
At least 1 reference(s) must be provided.
A motivation letter must be added to your application.
Applicant must be a comfortable user of Windows or Mac OS applications
MSc Video Game Enterprise, Production and Design (Gamer Camp: Biz) has been created in partnership with the likes of Sony Computer Entertainment Europe, Codemasters, Rare and Exient. It provides experience of working to deadlines as part of multi-disciplined, project team to produce playable games to a professional standard.
You will work in a simulated studio environment over full-time office hours, four days a week, on real game briefs set with one or more of our partner developers.
It’s a winning formula, with mentoring from industry veterans and support from leading game development teams. Recent graduates from Gamer Camp are employed by companies including TT Games, Creative Assembly, Ubisoft, Codemasters and Rockstar Games.
If your ambition is to work as a video games designer, games producer and/or entrepreneur, you will need serious design knowledge, and managerial and business know-how to help lead a game to its completion. Although you will not be coding or creating art assets on a daily basis, it is vital that you have a comprehensive and realistic understanding of the game development process, and how all the disparate elements operate and come together. This is what makes you an effective ‘T’-Skills candidate.
On Gamer Camp: Biz you’ll get specialist training, mentoring and support from our staff who all have vast industry experience as game developers, having worked in design, production, art, programming and even running their own business. Staff come from such big-name developers as Eurocom, Electronic Arts and Freestyle Games, while Programme Director Zuby Ahmed founded his own company, SmashMouth Games. The course is delivered in a series of ‘boot camps’ followed by one-to-one support, studio based game development and project delivery.
Starting with the fundamentals of video games code, art and design, you will build upon these creative skills to teach you how game development teams are managed and how complex processes, ideas and personalities can combine to create a successful games product.
Teaching takes place in a modern production studio based in Birmingham City Centre where you’ll be provided with studio space to complete projects, with access to the facilities and software you’ll need for the duration of the course. As and where possible students are also given work experience opportunities, previously these have included studios such as SmashMouth Games, Codemasters and Exient.
Successful students will be prepared for roles in production and design; more specifically as project managers, scrum masters and assistant producers within the games industry. They will also be able to work in product development, as product owners, as designers/scripters or in game and business analytics, and will also be confident and able to set up their own video games business.
This is so that on completing the programme students will have the opportunity to pursue careers in the following:
- Producer / Associate Producer
- Game Designer (Component, 2D/3D Spatial/Level, Analyst)
- Mission Scripter/Technical Designer
- Business Start-up and Business Development